Josh Rother

AI-pipeline consulting — games · creative teams · SMB

The AI pipeline your artists will actually use.

I’m a sixteen-year AAA production artist who builds AI tooling from the artist’s side of the desk — including a platform my own team used every day and other teams picked up on their own. I find where AI fits your pipeline, then build it. On your hardware, if your IP demands it.

Book a call30 min · no deck · straight answers
 Status: taking engagementsBase: Sacramento, CA — remote everywhereTypical reply: under 24h

The receipts

Built one. Shipped it. Watched it spread.

Inside a AAA studio I designed and built an internal AI concept platform for my own art team. No mandate, no rollout program — it spread because it made the work better.

Team adoption
5 of 6
artists used it daily, unprompted
Directions per task
1–2 → 15–20
same artist, same timebox
Review conversations
“pick a favorite”
up from “fix the comp”
Rollout mandates
Zero
other teams adopted it on their own

Engagements

Start small. Scale on evidence.

Every engagement starts with the same thirty minutes.Book the call

The part legal will ask about

Nothing has to leave your building.

At most companies, AI adoption doesn’t die with the users — it dies in security review. I build pipelines on open-weight models running on your own hardware when the IP calls for it: modern image and language models on a single workstation GPU, measured, in production shape. “The data never left our network” ends a lot of conversations that “trust the vendor” cannot.

14B

model — run locally

65 tok/s

measured, one GPU

$0

per-seat API spend

0 bytes

of your IP offsite

How it works

Three steps. No mystery.

Artist first.
That’s the point.

Sixteen years shipping AAA game art — franchise work at EA scale — before stepping into leadership of a concept team and teaching myself to build the tools we needed. Most AI consultants have never sat through an art review. I’ve run them.

That matters because pipeline tools fail socially before they fail technically: artists can smell a tool built by someone who doesn’t respect the craft. I’m the artist in the room — the tooling I build keeps every creative call human.

I also run BentBoneLab, a small Blender-tools label — I ship and support my own commercial software.

Next step

Thirty minutes.
Straight answers.